Snapping Fingers In Soul Stone Simulator Roblox

May 6th, 2019
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Stone

Snap magic is a direct upgrade from your normal spells, they are like normal magic but you snap to use it. To get Snap magic, you need to have all the fallion skills and go to the tundra snap tower. Roblox dinosaur simulator imagination. On the 2nd floor, there is a NPC, and if you give him 200 silver he will give you snap. Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. Soul Stone & Mind Codes For I Don't Feel So Good Simulator. Not a member of Pastebin yet? Sign Up, it unlocks many cool features! Raw download clone embed print report. Mind Stone Code: Yellow.

  1. Clock = {}
  2. Sky.CelestialBodiesShown = false
  3. Sky.SkyboxBk = 'http://www.roblox.com/asset/?id=159454299'
  4. Sky.SkyboxDn = 'http://www.roblox.com/asset/?id=159454296'
  5. Sky.SkyboxFt = 'http://www.roblox.com/asset/?id=159454293'
  6. Sky.SkyboxLf = 'http://www.roblox.com/asset/?id=159454286'
  7. Sky.SkyboxRt = 'http://www.roblox.com/asset/?id=159454300'
  8. Sky.SkyboxUp = 'http://www.roblox.com/asset/?id=159454288'
  9. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  10. v.Velocity = Vector3.new(0,0,0)
  11. end
  12. if q:IsA('BasePart') then
  13. q.RotVelocity = Vector3.new(0,0,0)
  14. end
  15. end
  16. Origin = nil
  17. Die = false
  18. game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
  19. if key 'g' then --Power Stone
  20. if game.Players.LocalPlayer:GetMouse().Target.Anchored false then
  21. local Model = Instance.new('Model',workspace)
  22. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  23. if v:IsA('BasePart') or v:IsA('Accessory') or v:IsA('Humanoid') or v:IsA('CharacterMesh') or v:IsA('Pants') or v:IsA('Shirt') then
  24. Clone.Parent = Model
  25. Clone.Anchored = true
  26. end
  27. if r:IsA('BasePart') then
  28. r:BreakJoints()
  29. end
  30. end
  31. if Model:FindFirstChild('Right Arm') ~= nil then
  32. Model['Right Arm'].CFrame = CFrame.new(Model['Right Arm'].Position + Model.Head.CFrame.upVector * 0.5 + Model.Head.CFrame.lookVector * 0.5,game.Players.LocalPlayer:GetMouse().Target.Position)*CFrame.fromOrientation(math.rad(90),math.rad(0),math.rad(0))
  33. local Sound = Instance.new('Sound',workspace)
  34. Sound.Playing = true
  35. Sound.Volume = 10
  36. Beam.Anchored = true
  37. Beam.BrickColor = BrickColor.new('Royal purple')
  38. game.Workspace.Camera.CameraSubject = Model:FindFirstChild('Head')
  39. Position = game.Players.LocalPlayer:GetMouse().Target.Position
  40. local Velo = Instance.new('BodyVelocity',game.Players.LocalPlayer.Character.Head)
  41. Origin = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
  42. Velo.Velocity = Vector3.new(0,100000,100000)
  43. local kaboom = Instance.new('Explosion',workspace)
  44. kaboom.BlastRadius = 0
  45. kaboom.Position = game.Players.LocalPlayer:GetMouse().Target.Position
  46. if Model:FindFirstChild('Right Arm') ~= nil then
  47. local Pos = (Model['Right Arm'].Position - game.Players.LocalPlayer:GetMouse().Target.Position).magnitude
  48. Beam.CFrame = CFrame.new(Model['Right Arm'].Position - Model['Right Arm'].CFrame.upVector * Pos/2,game.Players.LocalPlayer:GetMouse().Target.Position)
  49. game.Debris:AddItem(Beam,0.2)
  50. debounce = false
  51. Velo:Destroy()
  52. Model:Destroy()
  53. game.Workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character
  54. thrust()
  55. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(Origin)
  56. end
  57. end
  58. if debounce false then
  59. local Model = Instance.new('Model',workspace)
  60. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  61. if v:IsA('BasePart') or v:IsA('Accessory') or v:IsA('Humanoid') or v:IsA('CharacterMesh') or v:IsA('Pants') or v:IsA('Shirt') then
  62. Clone.Parent = Model
  63. Clone.Anchored = true
  64. end
  65. if r:IsA('BasePart') then
  66. r:BreakJoints()
  67. end
  68. end
  69. game.Workspace.Camera.CameraSubject = Model:FindFirstChild('Head')
  70. game.Players.LocalPlayer.Character:MoveTo(game.Players.LocalPlayer:GetMouse().hit.p)
  71. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  72. v.Transparency = 1
  73. end
  74. local am = 15
  75. if v:IsA('BasePart') then
  76. local Position = Instance.new('BodyPosition',v)
  77. Position.P = 20000
  78. Position.Position = game.Players.LocalPlayer.Character.Head.Position
  79. end
  80. n = (n + 1/am)
  81. if v:IsA('BasePart') then
  82. end
  83. wait()
  84. wait(0.5)
  85. game.Workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character
  86. local am = 15
  87. n = (n - 1/am)
  88. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  89. if v.Name ~= 'HumanoidRootPart' then
  90. end
  91. end
  92. end
  93. end
  94. if debounce false then
  95. local Mouse = game.Players.LocalPlayer:GetMouse()
  96. if Mouse.Target.Parent:FindFirstChild('Humanoid') ~= nil then
  97. if game.Players:FindFirstChild(Mouse.Target.Parent.Name) then
  98. local Target = Mouse.Target.Parent
  99. local n = 0
  100. for i=1,150 do
  101. Char:SetPrimaryPartCFrame(CFrame.new(Target.PrimaryPart.Position) * CFrame.fromOrientation(math.rad(0),math.rad(n),math.rad(0)))
  102. Char:SetPrimaryPartCFrame(CFrame.new(Char.PrimaryPart.Position + Char.PrimaryPart.CFrame.lookVector * (20-r),Target.PrimaryPart.Position))
  103. r = r+(15/130)
  104. end
  105. Char:SetPrimaryPartCFrame(CFrame.new(Target.PrimaryPart.Position) * CFrame.fromOrientation(math.rad(0),math.rad(n),math.rad(0)))
  106. Char:SetPrimaryPartCFrame(CFrame.new(Char.PrimaryPart.Position + Char.PrimaryPart.CFrame.lookVector * (20),Target.PrimaryPart.Position))
  107. end
  108. end
  109. debounce = false
  110. if #Clock >= 6 then
  111. debounce = true
  112. local Color = Instance.new('ColorCorrectionEffect',game.Workspace.Camera)
  113. local Model = Instance.new('Model',workspace)
  114. local Sound = Instance.new('Sound',workspace)
  115. Sound.Playing = true
  116. Sound.Volume = 10
  117. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  118. if v:IsA('BasePart') or v:IsA('Accessory') or v:IsA('Humanoid') or v:IsA('CharacterMesh') or v:IsA('Pants') or v:IsA('Shirt') then
  119. Clone.Parent = Model
  120. Clone.Anchored = true
  121. end
  122. if r:IsA('BasePart') then
  123. r:BreakJoints()
  124. end
  125. end
  126. game.Workspace.Camera.CameraSubject = Model:FindFirstChild('Head')
  127. thrust()
  128. local PositionY = Clock[#Clock-4]
  129. local OriX = Clock[#Clock-2]
  130. local OriZ = Clock[#Clock]
  131. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(CFrame.new(Vector3.new(PositionX,PositionY,PositionZ)) * CFrame.fromOrientation(math.rad(OriX),math.rad(OriY),math.rad(OriZ)))
  132. table.remove(Clock,#Clock)
  133. end
  134. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  135. v.Transparency = 1
  136. end
  137. local am = 15
  138. if v:IsA('BasePart') then
  139. local Position = Instance.new('BodyPosition',v)
  140. Position.P = 20000
  141. Position.Position = game.Players.LocalPlayer.Character.Head.Position
  142. end
  143. n = (n + 1/am)
  144. for _,v in pairs(Model:GetChildren()) do
  145. v.Transparency = n
  146. end
  147. wait()
  148. wait(0.5)
  149. game.Workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character
  150. local am = 15
  151. for i=1,am do
  152. g = g+(255/am)
  153. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  154. if v.Name ~= 'HumanoidRootPart' then
  155. Color.TintColor = Color3.fromRGB(g,255,g)
  156. end
  157. wait()
  158. wait(3)
  159. debounce = false
  160. end
  161. game.Players.LocalPlayer.Character.Humanoid.Jump = true
  162. if debounce false then
  163. if fly ' then
  164. wait(0.5)
  165. elseif fly 'Float' then
  166. end
  167. debounce = false
  168. elseif key 'm' then --Mind + Realm Stone
  169. debounce = true
  170. Model.Name = '
  171. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  172. if v:IsA('BasePart') or v:IsA('Accessory') or v:IsA('Humanoid') or v:IsA('CharacterMesh') or v:IsA('Pants') or v:IsA('Shirt') then
  173. Clone.Parent = Model
  174. Clone.Anchored = true
  175. end
  176. if r:IsA('BasePart') then
  177. r:BreakJoints()
  178. end
  179. end
  180. Part.Anchored = true
  181. Part.Name = '
  182. Part.Shape = Enum.PartType.Ball
  183. Part.BrickColor = BrickColor.new('Neon orange')
  184. Part.CFrame = game.Players.LocalPlayer.Character.PrimaryPart.CFrame + Vector3.new(0,-2,0)
  185. Light.Brightness = 1
  186. Light.Range = 20
  187. game.Workspace.Camera.CameraSubject = Model:FindFirstChild('Head')
  188. local Origin2 = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
  189. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(CFrame.new(0,900000,200000))
  190. thrust()
  191. game.Players.LocalPlayer.Character.Head.Anchored = true
  192. Part.Size = Vector3.new(i,i,i)
  193. end
  194. Model:Destroy()
  195. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(Origin2)
  196. game.Players.LocalPlayer.Character.Head.Anchored = false
  197. game.Workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character
  198. end
  199. elseif key 'u' then --Mind Stone
  200. if game.Players.LocalPlayer:GetMouse().Target.Parent then
  201. if game.Players.LocalPlayer:GetMouse().Target.Parent:FindFirstChild('Humanoid') ~= nil then
  202. local Target = game.Players.LocalPlayer:GetMouse().Target.Parent
  203. local Posit = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
  204. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(CFrame.new(900000000,900000000,900000000))
  205. wait(0.05)
  206. game.Players.LocalPlayer.Character.Head.Anchored = true
  207. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(Posit)
  208. game.Players.LocalPlayer.Character.Head.Anchored = false
  209. game.Workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character
  210. end
  211. end
  212. elseif key 'j' then --Soul Stone
  213. debounce = true
  214. debounce = false
  215. elseif key 'k' then --All Stones
  216. debounce = true
  217. if game.Players.LocalPlayer:GetMouse().Target.Anchored false then
  218. local Model = Instance.new('Model',workspace)
  219. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  220. if v:IsA('BasePart') or v:IsA('Accessory') or v:IsA('Humanoid') or v:IsA('CharacterMesh') or v:IsA('Pants') or v:IsA('Shirt') then
  221. Clone.Parent = Model
  222. Clone.Anchored = true
  223. end
  224. if r:IsA('BasePart') then
  225. r:BreakJoints()
  226. end
  227. end
  228. if Model:FindFirstChild('Right Arm') ~= nil then
  229. Model['Right Arm'].CFrame = CFrame.new(Model['Right Arm'].Position + Model.Head.CFrame.upVector * 0.5 + Model.Head.CFrame.lookVector * 0.5,game.Players.LocalPlayer:GetMouse().Target.Position)*CFrame.fromOrientation(math.rad(90),math.rad(0),math.rad(0))
  230. local Sound = Instance.new('Sound',workspace)
  231. Sound.Playing = true
  232. Sound.Volume = 10
  233. Beam.Anchored = true
  234. Beam.CanCollide = false
  235. Beam.BrickColor = BrickColor.new('Institutional white')
  236. game.Workspace.Camera.CameraSubject = Model:FindFirstChild('Head')
  237. local Posi = game.Players.LocalPlayer:GetMouse().Target.Position
  238. local Velo = Instance.new('BodyVelocity',game.Players.LocalPlayer.Character.Head)
  239. Origin = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
  240. Velo.Velocity = Vector3.new(0,math.huge,math.huge)
  241. Position = Posi
  242. local kaboom = Instance.new('Explosion',workspace)
  243. kaboom.BlastRadius = 0
  244. kaboom.Position = Posi
  245. if Model:FindFirstChild('Right Arm') ~= nil then
  246. local Pos = (Model['Right Arm'].Position - Posi).magnitude
  247. Beam.CFrame = CFrame.new(Model['Right Arm'].Position - Model['Right Arm'].CFrame.upVector * Pos/2,Posi)
  248. game.Debris:AddItem(Beam,0.2)
  249. debounce = false
  250. Velo:Destroy()
  251. Model:Destroy()
  252. game.Workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character
  253. thrust()
  254. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(Origin)
  255. end
  256. wait(1)
  257. end
  258. end
  259. game['Run Service'].Heartbeat:connect(function(step)
  260. local Target = Position
  261. game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(CFrame.new(Target) * CFrame.fromOrientation(math.rad(90),math.rad(90),math.rad(90)))
  262. end
  263. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  264. v.RotVelocity = Vector3.new(v.RotVelocity.X,0,v.RotVelocity.Z)
  265. v.Velocity = Vector3.new(v.Velocity.X,2.1,v.Velocity.Z)
  266. for _,q in pairs(v:GetChildren()) do
  267. q.RotVelocity = Vector3.new(q.RotVelocity.X,0,q.RotVelocity.Z)
  268. q.Velocity = Vector3.new(q.Velocity.X,2.1,q.Velocity.Z)
  269. end
  270. elseif fly 'Jump' then
  271. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  272. v.RotVelocity = Vector3.new(0,0,0)
  273. end
  274. if q:IsA('BasePart') then
  275. q.Velocity = Vector3.new(0,100,0)
  276. end
  277. end
  278. function thanos()
  279. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  280. v.BrickColor = BrickColor.new('Royal purple')
  281. if v:IsA('Accessory') then
  282. end
  283. v:Destroy()
  284. if v.Name 'Head' then
  285. local Head = Instance.new('SpecialMesh',v)
  286. end
  287. local Pants = Instance.new('Pants',game.Players.LocalPlayer.Character)
  288. Pants.PantsTemplate = 'http://www.roblox.com/asset/?id=2585191069'
  289. thanos()
  290. game.Players.LocalPlayer.CharacterAdded:connect(function()
  291. Die = false
  292. game.Players.LocalPlayer.Character.Humanoid.Died:connect(function()
  293. end)
  294. while true do
  295. repeat wait(1)
  296. if game.Players.LocalPlayer.Character.PrimaryPart ~= nil then
  297. PrimaryPart = game.Players.LocalPlayer.Character.PrimaryPart
  298. table.insert(Clock,PrimaryPart.Position.Y)
  299. table.insert(Clock,PrimaryPart.Orientation.X)
  300. table.insert(Clock,PrimaryPart.Orientation.Z)
  301. end
  302. end
  303. --Thanos Exploit
  304. --Press G to use Power Stone
  305. --Press M to use Power+Realm Stone
  306. --Press H to use Realm Stone
  307. --Press J to use Soul Stone
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